Even though I had a good amount of success yesterday with the incbin implementation, it really urked me that I lost the ability to use Visual Studio (after all the work I put in getting it working originally). So today I wanted to find an alternative.
Thankfully I stumbled upon someone named Max von Buelow who has written a CMake module that takes over all of the resource building. After only about an hours worth of coding, I have a replacement that now actually works in both GCC and MSVC again, get in!
Still have to do a few more configuration with it. I’ve removed incbin now (rip), however I now want to compile the shaders and default config.toml file, so I’ll sort that out tomorrow.
Koda