First day of Ludum Dare 46 Complete!

24hrs in, managed to build a galaxy engine that can render hundreds of thousands of particles, with skeletal transform traversal for large body physics, and a custom rendering pipeline. With all the hard stuff out of the way I can now go and rest for a few hrs knowing I’ll be able to finish my […]

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Xentu Website Progress

Great news! I am making lots of progress on the Xentu game engine website, and should be setting it live this Wednesday. It’s been consuming a lot of development time from the last three weeks. So it’s such a relief to be able to reach this milestone. The website will be a home for people […]

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